Starship Design Bureau
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The most recently added designs at a glance. See also: Previous Additions.
Class D Observatory
Design by Robert Heckadon
Type: Solar observatory
First commissioned: 2238
Complement: 5 officers + 25 crew
Sublight speed: 0.01c (max.)
Defense: Magnetic radiation shield, polarized hull plating
“All of this got me thinking about the history of the westward expansion, and got me to wondering how the exploration of the Solar System would be changed if there were an indigenous presence out there.” – Sarah Zettel
First commissioned in 2238, the Class D solar observatory is designed and built to orbit a star at a relatively close distance and scans 10,000-20,000km below the star's photosphere. It uses a modified navigational deflector dish on top of the space station to emit tachyons to penetrate the photosphere and the rebounding signal acts like ground penetrating radar. The habitat module uses a probe launcher to send solar probes into the star for a more detailed scan, and probes filled with veridium powder to study the fluid dynamics of the star.
The station's hull is made of a triple layer of corrugated tritanuim, 30cm thick, with trisilicate aerogel filling the corrugation spaces. Aside from adding rigidity and strength to the tritanium's carbon nanotube structure, the aerogel is also used for micro-meteor protection and, more importantly, thermal insulation. Starships typically use a 20cm thick dual layer of corrugated tritanium, and space stations of the observatory's size class uses a single layer.
Starships and space stations typically transfers excess heat and thermal energy waste to a series of borite crystals which recycles 70% of the waste energy back into electrical energy for primary systems. However due to the amount of thermal energy the station receives from the sun, the excess heat is transferred to the primary heat exchanger on the bottom of the station and vents the thermal energy in the form of infrared radiation.
Critics were very harsh over the observatory using an environmentally hazardous refrigerant, specifically ozone depleting, for the station's thermal regulation systems, citing accusations of cost cutting measures in favour of the military budget. The designers defended the decision since the station orbits a star, not a planet. As well even worst case scenario, the likelihood of the refrigerant even reaching a planet is extremely improbable even with a catastrophic rupture. Plus it would take more than 1000 observatories orbiting a single class M planet to cause any significant damage to the planet's ozone layer.
Cost cutting rumours have also stated that instead of using conventional gravity generators, the observatory actually uses an ion turbine to create a vacuum effect to pull the crew down to the deck plate.
Though a variation of this method of mimicking gravity without centrifugal forces has been used before during the late 21st century, the rumour was easily dismissed because installing this archaic form of artificial gravity would in reality increase the cost of the station substantially.
Though the Class D solar observatory has mostly been replaced with other observatories, including the type used at Amargosa, Earth considered recommissioning one of the Class D observatories for the star in the Romulan Empire known as Hobus when in 2387, long range observations indicated that not only the star showed the signs of going nova, but that the nova may produce what was archaically known as a white hole, sometimes referred to as a miniature big bang, which the explosion may have the potential of traveling faster than light.
Despite a new relationship with the Romulans, Earth was not granted permission to post an archaic observatory in Romulan space.
Design by James Gemperline
First commissioned: 2380
Complement: 2 crew, evacuation limit: 47
Speed: Warp 3.3 (cruise), Warp 6.2 (max.), Warp 6.9 (max. emergency)
Armament: 13x Type-5 phaser banks, 2x microtorpedo launchers
Defense: Deflector shields, Ablative armor
With the success of the Danube class runabout well established, Starfleet soon sought to expand upon the basic design. With the intent of retaining the Danube's modularity, Starfleet designers decided to make all Colorado class modular components (cockpit, midsection, aft section, warp sled, and mission pod) interchangeable with modular components of the Danube class. The Colorado class project included the development of two separate warp sled modules, one more "standard" compact, armored, and faster module, and one "slim" less compact, more conventional warp sled with a standard nacelle configuration resulting in easier storage aboard stations or starships. A new cockpit section was designed for the runabout, including increased internal space with a relatively small increase in mass, as well as the addition of a large primary and small secondary deflector, to allow for better protection during interstellar travel, and more versatility during operations.
Three aft modules have been designed thus far, the first being a standard habitation module, similar to those typically found on the Danube class. In addition, the project developed a small shuttlebay module, capable of housing workbees and shuttlepods, as well as smaller shuttlecraft, typically used in search and rescue or salvage operations. The final aft module is designed for quick and easy egress of personnel via a large rear gantry. The module is often referred to as a "drop pod" due to the module's ability to transport and deploy troops or security personnel. The "drop pod" can also be ideal for emergency evacuation due to the quick egress the gantry and multiple transporters allow.
Design by James Gemperline
Type: Cruiser/Blockade runner
First commissioned: 2378
Complement: 110 officers + 423 crew, evacuation limit: 2300
Speed: Warp 8.8 (cruise), Warp 9.6 (max.), Warp 9.99 (max. emergency)
Armament: 11x Type XI phaser banks, 8x turret-mounted Class I pulse phaser cannons, 8x torpedo launchers, 200x quantum torpedoes, 120x photon torpedoes
Defense: Deflector shields, ablative armor, nacelle retraction system, extra thick armor around certain essential systems
Embarked craft: 1 Aeroshuttle captain's yacht, 1 mission scout, 2 runabouts, 8 shuttlecraft (various types), 6 shuttlepods (various types)
As Starfleet found itself involved more and more in combat situations, especially those involving the Borg, as well as outright war with the Dominion, the demand for more battle-capable ships grew. The Durandal project was one of many started after the Battle of Wolf 359, in anticipation of future Borg incursion. Starfleet wanted a vessel with more firepower and better survivability during firefights, but quickly realized additional armor and shielding were ineffective adaptations against the Borg, and like many of the projects, was halted in 2369, before serious development past the design phase had begun. The design was only revisited in 2374, after "Operation Return", when Starfleet realized there was a need for ships capable of breaking through large fleets or blockades, much in the way the USS Defiant had against the Dominion.
To accomplish its mission as a blockade runner, it was determined Durandal would need more firepower oriented towards the vessel's front. A compact layout and smaller profile to help minimize hits from enemy vessels was also specified, as well as extra protective measures to ensure function of the warp drive after breaking through a blockade, and redundant impulse systems to ensure propulsion despite damage. To augment Durandal's forward firepower, the design team revived the phaser turret system that had been used during the 23rd century, installing eight pulse phasers much like Defiant's on such turrets near the bow of the ship. While these turrets allowed the pulse phasers a wide range of fire, they were positioned specifically to allow concentrated fire on targets to the ship's fore. Standard phaser banks were still installed to protect the rest of the vessel from all angles.
To ensure the survivability of Durandal's propulsion, it was given three separate impulse reactors, feeding four impulse engines. To ensure operation of the warp drive, Durandal's warp nacelles were to be encased in far heavier armor than most starships sported, but the increased mass caused resulted in a slower vessel, and with standard nacelles in the conventional raised pylon position, projections still showed them to be a major weak point, even with the armor, because of their prominent position in the ship's profile. The solution to this issue was to install tracks on the nacelle pylons that allowed the nacelles to retract into berths in the secondary hull, where the more vital areas of the nacelles were protected by heavy armor on the secondary hull. The outer sides of the nacelles still received heavy plating, as they remained exposed while the nacelles were retracted.
The result was a significant increase in the survivability of Durandal's warp drive. When retracted, the nacelles were not only better protected, but also made much less opportune targets from most angles. The retraction of the nacelles also allowed a decrease in the surface area of the vessel's deflector shields, delivering more power over a smaller area. Starfleet engineers also took advantage of the proximity of the nacelles in retracted mode, and built in additional EPS connectors that could augment the ship's power grid with warp plasma while the nacelles were retracted and not in use.
While operation of the nacelles in retracted mode was deemed inadvisable due to stresses on the hull, and problems with the geometry of the warp field, Durandal can engage its warp drive with the nacelles retracted in times of emergency, and extend them once at warp. Safety limits the operation of the warp drive with nacelles retracted to 3 hours at speeds below Warp 5. Safe operation time decreases exponentially for speeds above Warp 5.
While considerable thought was given to the inclusion of a secondary warp core for emergency use, it was ultimately removed from the design due to the many significant complications such an inclusion would incur.
Thus far, only four Durandal class starships have been commissioned.
Thanks also to Robert Gilbert for help with the concept design.
Design by Greg MacDonald & Broken Subspace Scene
Type: Tactical scout/light escort
First commissioned: 2378
Speed: Warp 5.2 (cruise), Warp 6.5 (max.), Warp 9.8 (max. emergency)
Armament: 2x Mark I pulse phaser emitters, 2x Standard c2372 pulse fire torpedo launchers: quantum/photon payload certified, 3x Type-VIII phaser arrays, 1x Type-VII phaser emitter (aft)
Propulsion systems: 1x Solo I-87 impulse drive & manifold: Nova-class standard, 2x Remiges-I warp nacelles, 1x SLC II warp core, 8x RCS thrusters
Embarked craft: none
Starfleet Model No: K-44
Mission Roles: First responder, light escort, secure courier, patrol cutter, limited duration surveyor active duty
Vessels: NX -80012 (prototype, pending full commissioned status), reserved serial No.: 80045-80145 (tentative reservation; pending successful testing)
Reserved names (first run): Skua, Umidori, Kite, Warbler, Merlin, Sparrow, Hiyō, Goshawk, Sunbird, Kingfisher
Approval – Starfleet Appropriations Board: 2376
Prototype completion: 2377; currently conducting six-month shakedown cruise
Commissioned: 2378, subsequent to adequate performance of prototype unit. Planned Flight I run of 100 vessels, reassessment for possible construction of Flight II will take place in 2380.
“My friends, what we need are hulls.” - Rear Admiral Oleg Kovalev, in his 2375 address to the Federation Security Council
The Harrier-class tactical scout is one of numerous starships to leap off the ASDB design tablets in the late stages of the Dominion War. It is intended to fill the longstanding gap in capability between the fleet’s Runabouts and the first size tier of starships: the Oberth-, Nova-, and Defiant-classes.
The original design proposal cited a deficiency in the overall number of active starships in the fleet during the war: numerical superiority was difficult to achieve, and the heavily customized nature of Defiant-class components did not lend themselves well to construction on the scale of Jem’Hadar attack craft or Klingon Birds of Prey. Furthermore, many of the fleet’s vessels simply did not have an adequate response times to counter threats such as Borg or Dominion incursions. The Harrier was designed to provide equivalent firepower to these alien craft in a similar size range. Eschewing the emphasis of many small craft on endurance, it is capable of achieving extremely high speeds – a maximum of warp 9.8, faster than the Defiant-class – for limited periods of time. Otherwise, the compact nature of the class dictates extremely mundane levels of performance.
Aside from patrol and combat duties, the Harrier is well-suited for missions when a Runabout is simply not adequate but, conversely, a major starship is not required. Its high warp speed makes it ideal for quickly assessing phenomena when larger vessels are not available; a scaled down full-spectrum sensor suite from the Nova-class provides suitable sensor functionality. It is also superior to Runabouts for the transport of high value personnel or cargo, and provides an excellent light escort for transports and convoys.
“It’s different...but I think I like it. How fast does she go?” - Dr. Rasheeda Williams, New Systems Evaluator, Copernicus Shipyards
Unlike the Defiant-class configuration, in which nacelles are tucked into the ship’s main body and heavily armored, the Harrier’s nacelles are conventionally mounted on nacelle struts. It was determined that this placement was simply more efficient, not to mention far ‘cheaper’; proven warp dynamics could be used, without the Defiant’s complicated equipment and adjustments. The design, which can still be considered unorthodox, features a unique deflector dish placement and a sleek, aerodynamic hull form that contrasts sharply with recent ‘unibody’ small craft designs. To achieve the high warp speeds mandated by its mission, a lower-profile deflector dish like those employed on the Defiant-class or even Runabouts would not be suitable. Furthermore, a secondary deflector was prohibitively cost- and space-consuming. As a compromise, the deflector is mounted above the saucer, on the dorsal hull. While this prominent placement means the Harrier is more vulnerable in combat, its small size means a strike to virtually anywhere on the hull will cause extensive damage. The Impulse engine is situated in a unique position in the same frame section as the deflector, which allows the entire section to be manufactured separately and integrated into the design en masse.
“She flies and she fights. This is a Bird of Prey by any other name.” - Captain Aldrishyan, after completing the ship’s first combined systems test
The Harrier is one of the few ships in Starfleet’s inventory capable of atmospheric travel. While landing gear is absent, the ship is designed to easily land in docking cradles and can be constructed entirely in a terrestrial environment. Performance in deep space is impressive: the ship is capable of extremely fast sublight speeds, and maneuverability is ample, despite the ship lacking the inherent balance of an integrated hull form. The ship’s impressive warp speeds come at the expense of limited endurance and high maintenance. Like the Defiant, its larger, elder sibling, the Harrier essentially guzzles fuel, and requires relatively frequent deuterium top-ups. The warp nacelles also have a significantly shorter operating lifetime and more far more demanding maintenance schedule than larger starships. For these reasons, combined with its limited amenities, Harrier-class starships are expected to typically have dedicated Starbase homeports. Alternatively, they may lean on larger parent craft, such as Galaxy-class starships, for ongoing refueling and replenishment. Missions will likely last 1-3 weeks of continuous duty.
The saucer contains entirety of the ship’s broad-coverage weaponry, with two Type-VIII phaser arrays mounted on the dorsal surface, and another, shorter array on the ventral side. A single Type-VII emitter at the extreme aft tip of the ship provides a modicum of protection. The Harrier’s main firepower lies in the pair of pulse phaser cannons built into the lower hull protrusion, as well as a pair of dual payload torpedo launchers. The pulse phasers and torpedo launchers fit into a semi-modular assembly area, allowing easy replacement and upgrading. Overall, the armament is significantly less than most capital ships, but vastly superior to any similarly sized Starfleet vessel. Defensive systems are adequate but unremarkable: deflector shielding is moderate and lacking in significant redundancy, and the use of ablative armor was rejected out of concern for cost effectiveness. Nonetheless, a Harrier is capable of fighting any of its benchmark competitors to a standstill, if not emerging victorious.
“A most efficient use of resources.” - Commander Falvek, ASDB, in his address to the Starfleet Appropriations Board
To suit the needs of mass production, the Harrier uses “off the shelf” components to a degree never before seen. As a result, the Harrier is easily the “cheapest” full-fledged starship to construct on a capability-to-cost basis. Its Impulse drive and manifold are lifted wholesale from the Nova-class (in a single, rather than twin arrangement), while the SLC II warp core is an amalgamation of parts from the Defiant and Impala-class surveyor designed to meet Harrier’s relatively intense power requirements. The three phaser arrays are based on the second generation Type-VIII arrays used on the latest Norway-class vessels, while the dual payload launchers are mundane units used in a variety of starship classes. Similarly, the two pulse phaser cannons are mostly indistinguishable to those used on the Defiant. Some components of the ship are overpowered or scaled up versions of those found on the latest small Starfleet designs; the Danube-class Runabout and Venture-class scout, most notably. Many of the remaining systems are comprised of the small, reduced capability backup or redundant systems from larger starships. One of the few unique systems on the prototype craft—and its most controversial—is a cloaking device port, locating under a nondescript floor panel in main engineering. Based on the post-Dominion War climate—particular the thaw in Federation-Romulan relations—it was considered a prescient design feature. If the treaty of Algeron is rescinded, the Harrier will be essentially ready-made to accept either a discreetly designed Starfleet cloaking device (based on the Defiant crew’s extensive studies) or a modified Klingon Bird of Prey cloak. Should a cloak become politically feasible, it is likely that the Harrier will essentially become a Starfleet Bird of Prey. It is unknown whether this particular system will be included in production versions of the ship. Even without the use of a cloak, the Harrier is somewhat adequate as a prowler craft.
The Harrier carries no auxiliary craft. The hull itself is packed densely with machinery in an arrangement more reminiscent of a shuttlecraft than a capital ship, and the relatively small size of the craft itself led to a shuttlebay quickly being deemed unnecessary. The Harrier does have several mounting brackets on her hull which can be used to transport shuttlecraft. Six escape pods provide adequate evacuation capacity.
A crew of only 22—three shifts of seven to eight personnel—makes up a full Harrier-class complement. The four-person alpha shift bridge crew consists of a commanding officer and Tactical, Helm, and Operations stations, but typically a crew of only two operates the bridge. At least one crewman is typically assigned to maintenance duty, with three based in Main Engineering. In an emergency situation, a crew of four can effectively operate the vessel. The bridge itself—which protrudes only slightly out of the hull—is merely an enlarged and retooled Runabout cockpit, with the conventional layout modified to include a captain’s chair.
Considering the immediate demand of starships in the wake of the Dominion War, the approval process for the Harrier has proceeded with impressive speed. The NX-80012 herself is currently being tested, and has met or exceeded expectations thus far. This would not have been possible without the successful taming and implementation of the Defiant-class over the preceding several years. It is expected that a single Harrier will take an astonishingly small period—four and a half months—to complete. If the prototype passes space trials, it is likely the first series of craft will begin construction immediately to supplement the current demand for patrol craft around sensitive worlds and Cardassian border space. Planning has been made for the first Flight to be produced in four simultaneous waves of twenty five units each, with principal production taking place in the Antares and Copernicus shipyards. If a future order is placed, production may be switched to ground-based, retooled Runabout construction facilities.
“Well, picture the Defiant.” - “Ok, that’s not too bad for a small ship...” - “--but worse.” - Provisional Captain Jakub Hossa describing Harrier’s interior to new XO Janice Mendhi
Bridge: The bridge module is a slightly enlarged version of a Danube-class Runabout cockpit, which includes two viewports and integrated holoprojectors. As in a Runabout, the Conn and Ops stations are positioned directly below the windows and occupy the entirety of the forward section. A tactical station is positioned on along the starboard bulkhead adjacent to the captain, with a predominantly unused Science/Auxiliary station on the opposite side. The bridge is spartan in comparison to larger craft and is almost identical to a Danube-class Runabout in aesthetics and trimmings.
Main engineering: Main Engineering, in a contrast to recent Starfleet designs, is a fairly cramped space. The room resembles a squared-off triangle, with the warp core located at the narrow end. Recessed anti/antimatter injector piping similar to the Defiant-class connect with the core at 45^ angles. Large L-shaped workstations fit into the other two corners, while a smaller reactor control console sits at the immediate base of the core, in front of the spherical intermix chamber. The core is slightly recessed into the decking, and the Engineering room itself is a single, slightly oversized deck. The ceiling slopes sharply towards the core itself. The room contains three Jeffries tube access hatches, and is unique in containing many quick access panels and pieces of exposed machinery visible in the bulkheads. As per c2363 Starfleet guidelines, the warp core is capable of ejecting. However, Engineering lacks failsafe forcefields and inner security doors. In the event of an ejection or containment breach, the entire room must be sealed and evacuated. Deflector Control room features many features of an auxiliary engineering site.
Ready room: The Harrier lacks a proper ready room. The captain’s quarters are in close proximity to the bridge and feature a desk and computer terminal.
Mess hall: The ship’s mess hall features a small kitchenette in a bar arrangement, as well as a single Series V food replicator. Three tables seat a total of eight. Several stools run along the kitchenette’s serving counter. The Mess Hall is also used as a source of entertainment, and features a small holoprojector along one bulkhead. The overall layout and aesthetic resembles a smaller version of the Intrepid-class mess hall.
Conference room: A small conference room includes a viewscreen and lozenge-shaped, six-person table.
Sickbay: Sickbay is significantly limited, even in comparison to other small starships. There is one permanent biobed (with available isolation field), and the ship’s medic has a pair of office stations. Sickbay is mainly used to treat combat trauma and common ailments, and consequently lacks the more sophisticated research and diagnostic equipment of a larger facility. It is also limited in staff; only one medic is available (typically a biologist with secondary training). However, after many Starfleet appropriations board members questioned the idea sending a nominally combat ship into action without a doctor, the sickbay was redesigned to include a Mk. III Emergency Medical Hologram. The holoprojection technology necessitated the removal of the originally planned second biobed.
Transporter room: The transporter room and equipment is a near direct transplant from the Defiant class, albeit modified to fit in an even smaller space. The transporter pad can accommodate only three individuals at once, making it less than ideal for away teams. There is no secondary transporter, save for a small cargo unit in the cargo bay. Overall, the lack of significant redundancy (compounded by a lack of auxiliary craft) renders the Harrier inadvisable for medium- or large-sized away team missions, especially in hostile scenarios.
Reconfigurable Mission Module: The RMM is a reconfigurable space designed to imbue the Harrier design with some degree of versatility. The room is equipped with a number of power and data lines allowing equipment to be integrated relatively seamlessly with ship’s systems. The default configuration is a small science lab (which the Harrier otherwise lacks), with other prominent configurations including VIP quarters for high-value personnel transport, a crew lounge, and an auxiliary cargo hold. Less common configurations include additional personnel quarters, heavy weapons locker, microfactory/replication facility, and tactical planning suite.
Brig: The brig is a small, enclosed space bordering a corridor, rather than a full room. It features a bunkbed, exposed lavatory, and small washbasin. The interior paneling is completely sealed and there are no accessible control panels or power conduits. Given the vulnerability of the Harrier to systems failures in a combat situation, the brig is secured with a series of sliding transparent aluminum bars, to ensure prisoners remain secure even in the event of a catastrophic power failure.
Armory: The Harrier’s Main Armory incorporates a number of improvements included in latest ships of the line. Access codes and biometric verification systems greatly reduce ease of access for unauthorized personnel. The system’s biosensor links with the central computer’s strategic understanding database, as well as the ship’s standard security logs. As a result, current adversaries or conflicting parties, such as
Jem'Hadar or Cardassians, will be by default locked out of the armory, unless they constitute recognized personnel. Brig prisoners are likewise barred access.
Typical stores in the main locker include small numbers of Type-IIID phaser rifles and Mk.1 compression phaser rifles, along with numerous Type-II hand phasers. A double-secured sub-locker contains a limited quantities of charges and photon grenades. Approximately four secondary weapons lockers are located in strategic areas, with each holding a handful of hand phasers and, in the case of the Main Engineering and Bridge lockers, a phaser rifle.
Captain’s quarters: Captain’s quarters feature a reasonable sized bed, desk terminal and guest chair, which function as a makeshift ready room, and a 3-piece ensuite bathroom. A personal replicator is also included.
Quarters: Quarters are nearly identical to Defiant-class specifications. Each unit features two beds, a small desk and computer terminal, and UTIL-9 personal replicator unit. Ergonomic gel beds are positioned in a stack arrangement, and each features a privacy curtain and low-level sound deadening field.
Gym: Given the dearth of living space and amenities, the gym is used for disproportionately large periods of time by Harrier crews. It fills the space of approximately 2 crew quarters. Equipment includes two treadmills; a weight set; a cushioned floor area for meditation, Suus Mahna, yoga, and more; limited actuation mechanical combat dummy; and a small beverage replicator.
Personal facilities: Given the cramped nature of ship’s living space, adjoining washrooms were an impractical solution for crew needs. Aside from small heads located near workspaces, several lavatories are located in residential spaces, with a ratio of approximately one lavatory per four crewmembers. There is a single communal shower room with appropriate arrangements for up to 8 personnel (an entire standard duty shift). A small, private adjoining room is available for species with unique or private bathing needs. Crew have the option of using sonic shower settings or sanitary gel.
Monarch (refit) Class (2)
Design by John Adam
First commissioned: 2242
Complement: 46 officers + 237 crew
Speed: Warp 5 (cruise), Warp 6 (max.), Warp 8 (max. emergency)
The Monarch-class cruiser went into service in the first half of the twenty-third century. A predecessor of the Constitution class, it served primarily as a deterrent along the Klingon border. Lessons learned from USS Monarch and her sister ships' performance in the field led directly to modifications and innovations that were incorporated into subsequent designs.
In 2267 the USS Athelstan, one of three remaining out of the original 16 of the class underwent a refit to serve as a testbed for systems advances, many of which were later incorporated into other classes, including a new deflector grid configuration, impulse engines, phaser banks, and navigational deflector. The ship's frame and internal configuration were not suited to handle the new warp engine system that was fitted onto the USS Enterprise a few years later, so it received an upgraded variant of the more common nacelle design. Athelstan continued to serve as a training and testing vessel for another decade before being decommissioned.
Design by Robert Heckadon
Type: Ion powered exploration cruiser
First commissioned: 2140
Complement: 8 officers + 42 crew, evacuation limit: 30
Speed: Warp 4 (cruise), Warp 5 (max.), Warp 5.2 (max. emergency)
Sublight speed: 0.1c (max.)
Armament: 3 dual plasma canons, 2 spatial torpedo launchers
Defense: Magnetic radiation shield, polarized hull plating
Embarked craft: 2 shuttle pods
“God didn’t give us wings to fly; he gave us dreams of flying.” – Travis Mayweather, 2155
Jokingly called the Northwest class, the NW class was suppose to have been Earth’s first Warp 5 starship powered by an experimental cascading ion power core, or commonly referred to as ion power or ion drive.
Developed by Victor Brodesser, the core of the ion drive is a sphere 0.3mm in diameter made of molecular carbon, or a single carbon molecule composed of trillions of carbon atoms. The energy equivalent of 100kg of matter and 100kg of antimatter is stored in the core by spinning the core so close to the speed of light, its mass increases to 200kg due to relative physics, which also generates a powerful magnetic field. In other words, the core becomes a miniature pulsar. The core is suspended in the ion chamber by powerful magnetic fields. Energy is extracted from the core by inserting a dilithium crystal into the ion chamber where the core's magnetic field passes through the crystal which causes what is known as the cascading ion effect that powers the warp drive.
A modified warp coil was used to spin the core to charge it and to prevent the core from being torn apart from the centrifugal forces until it generated enough gravity to keep it stable.
Because it was believed the ship would reach Warp 5 and thereby more frequent returns to Earth, the NW class was equipped with 4 replaceable science modules. When a mission requires more specialized science, each module can be disconnected and replaced within 2 hours with that specific module.
Improvements to life support includes the NW class using an edible type of seaweed found on Jovian moon of Europa that flourishes in high concentration of hydrogen, carbon dioxide and 900 volts of electricity to grow food and recycle the oxygen supply. Sanitary waste water and water from respiration are broken down into hydrogen and oxygen. The oxygen is sent to the oxygen supply tanks while the hydrogen, carbon dioxide and sterilized organic wastes are transferred to the Europa seaweed tanks.
With the crew’s desire to eat “real” food, and with protein resequencers not sturdy enough yet to be placed on starships, the NW class uses a hydroponic garden that uses music, mostly hard rock and heavy metal, to further stimulate growth of the plants by using the acoustic vibrations to “exercise” the plants the way the crew exercises to maintain muscle tone.
The NW class is among the few classes that uses artificial gravity generators instead of the conventional pseudo-graviton generators. Pseudo-graviton generators forms a phase distorted magnetic field that repels water molecules in living tissue, which is used to push the crew down to the deck to simulate gravity. The term pseudo-graviton was inspired by the Walter Wright book, "Gravity Is a Push," which was long proven as pseudo-science. Though artificial gravity generators uses less than 3% of the power needed for the pseudo-graviton generators, and affects all known forms of matter, they still cannot cancel out a ship's "sweet spots."
Rumours speculated that the NW class was also designed to generate and navigate graviton conjunctions, regions of space where the gravitational and subspace forces align in such a way where it forms a type of “slipstream” that allows the ship to travel FAR beyond what it’s originally capable of at warp. Despite the rumour, the NW class was unable to detect such conjunctions, let alone generate them. These conjunctions have existed between Earth and Vulcan in 2258, between the Kalandan outpost and a region of space 990.7 light-years away in 2269, and between Nimbus 3 and the centre of the galaxy in 2286.
The prototype NW class starship named Daedalus began its maiden voyage on October 5th, 2140 under the command of Captain Monique Duvall. The Daedalus was destroyed when its ion core collapsed in upon itself during its warp flight test with the loss of all hands. Concerns were made of design flaws of the new engine by Ensign Charles Tucker III, but were eased by Dr. Brodesser.
Because of the Daedelus disaster, the ion power concept was dropped in favour of antimatter to power the warp 5 engines of the NX class starship. However 40 years after the Daedalus disaster, the NW class made a return as a patrol ship with an “upside down” profile of the original NW class.
The NW class was inspired by the Star Trek: Enterprise novels “Daedalus” and “Children of Daedalus.”
Design by Greg MacDonald
First commissioned: 2380
Speed: Warp 8 (cruise), Warp 9.8 (max.), Warp 9.95 (max. emergency)
Armament: 11 Type X phaser arrays, 4 pulse fire quantum/photon torpedo tubes + 224 torpedoes
Defense: Regenerative shield system, limited ablative armor paneling
Embarked craft: 1 Aeroshuttle, 1 Type 11 shuttlecraft, 2 Type 9 shuttlecraft, 2 Type 8 shuttlecraft
In 2370, Starfleet had just completed its two most advanced starships, the Sovereign class and the Intrepid class. Both were built with the latest technologies and materials and were faster, stronger and tougher than any starship of similar size had ever been. However, this came with a price, one that, at the time, had seemed reasonable. Due to their complexity, only a handful could be built each year, but with Starfleet's fleet numbers at their highest ever level, this was not seen as a serious concern.
This all changed in 2373 with the opening battles of the Dominion War. Starfleet took devastating losses in the first year and had the Romulans not joined the war effort, it is likely that the war would have been lost. With the Romulans now in the fight, Starfleet had the time to upgrade its existing technology and allow it to switch from a defensive footing to a more offensive nature. The number of ships lost in that first year and the - admittedly greatly reduced - number that continued to be lost posed a grave problem for the fleet. The complex and material intensive starships such as the Sovereign and Intrepid had their build numbers slashed. Although they were among the most powerful ships on the battlefield, they simply took too long to build.
A solution was found in existing designs such as the Akira and Sabre classes. Both were slightly older designs that proved cost effective and much quicker to construct. Another solution was refitting of existing classes, such as the Nova class science ship, which became a capable (if small) destroyer.
In 2375, after the war was won, Starfleet found itself with nearly half its pre-war fleet destroyed or damaged, as did the Romulans and Klingons. Concerned that other powers such as the Breen, Gorn or Tholians might try to take advantage of its weakened state, Starfleet began its largest ever period of shipbuilding, with surviving shipyards producing record numbers of starships. Construction of the Sovereign and Intrepid classes was resumed, but their complex designs proved as slow to build as before the war. This left Starfleet extremely short on ships in the 200-300m range, which had previously been filled by the Miranda class.
The decision was made to design and build a new class of starship, of similar size to the Intrepid, but with a less advanced, but more robust and, most importantly, easier to build design. Although a destroyer, with the war fresh in the designers memories, the design was outfitted with the firepower and defenses of a cruiser. This included stronger phasers, regenerative shields, limited ablative armour plating over key areas and pulse fire torpedo tubes loaded with a supply of quantum torpedoes. The impulse engines were also upgraded, allowing for greater power and acceleration.
Unique to the design were a number of small shield generators situated around the bridge. Independent from the main shield grid, these created a small shield directly around the bridge, providing a crucial backup should the primary shields fail.
This extra firepower came at a cost, warp speeds although considered adequate, fell far short of the Intrepid and Sovereign classes. The warp engines, for ease of design and construction, were based on the previous generation warp drives, used by classes such as the Akira and Galaxy. Some of the advances from the current generation were incorporated though, allowing for a much higher maximum emergency warp than would have otherwise been possible. The increased power requirements of the weapons and defenses necessitated a more powerful, less efficient warp core, reducing the design's range. The ship could only carry fuel for a year's operations, a duration less than half of that of similar sized vessels.
The interior also suffered as a result of the improved combat effectiveness and the ship's low profile. Quarters were smaller, only a single, small holodeck was available and other recreational facilities were limited. A larger than average mess hall with panoramic windows was provided as a concession to crews.
One area of the interior that did not suffer from size issues was the shuttlebay. This was larger than any ship smaller than an Akira and even some larger than it. This and the greater number of shuttles would give the design greatly improved search and rescue facilities. If needed, the shuttlebay could be further expanded into cargo bays one and two, located directly in front of the shuttlebay. A captains yacht, was integrated into the ventral saucer forward of the deflector. The design of it is almost identical to the Aeroshuttle carried by the Intrepid class, although it was equipped with more powerful sensors, allowing it be used as an advance scout.
Construction of the first ship of the class, named Odysseus after the legendary Greek king, was completed in 2379, three and a half years after work began on the design, a remarkably short period. This was only possible due to the use of large numbers of off-the-shelf technologies. The ship spent nearly a year in trials before being commissioned in early 2380. Three more ships were completed within the year, with production planned to be dramatically ramped up and peak at around 48 per annum.
Thanks to the people at the SCN for their feedback and support.
Planetary Operations Drop Craft
& Brigade Planetary Command Post
Design by Brian Mitchell
Type: Planetary vehicle
First commissioned: 2464
Complement: 4 officers + 26 crew, evacuation limit: 50
Armament: Phaser emitters
Defense: Standard shield, Camo defense system (Plan Ops)
Embarked craft: None
The planetary operations drop craft (brigade planetary command post) is the current mobile command post vehicle for planetary operations. The multi-functional design enables it to perform command and control for planet-wide combat operations. The modular design makes it possible to configure the craft for command operation, operational support, emergency/medical support, and tactical control support (this version controls the heavy weapons system). The passenger complement ranges from 16 to 24 officers and technical specialists, depending on configuration.
Design by Brent Fulton
Type: Escort fighter
First commissioned: 2384
Complement: 1 officers + crew, evacuation limit: 1
Speed: Warp 9 (cruise), Warp 9.5 (max.), Warp 9.95 (max. emergency)
Sublight speed: 0.9c (max.)
Armament: 2 micro torpedo launchers, 8 phaser emitters
Defense: ablative armor, multi-phasic shields
The Sierra class was designed as a high speed escort for long range starships (i.e. Sonoma class). They are capable of sustained high warp and short slipstream speeds. Their battle tactics are based on a swarm of bees, multiple ships attacking a single target. Up to a dozen single fighters can attack from multiple vectors, drawing enemy fire, and inflicting damage to several systems at once. Due to their small size an entire squadron can be assigned to a single ship, and still leave room for other shuttlecraft. they can be hung from the roof of the shuttle bays to free up extra room for visiting shuttles.
They all use the ablative armor and slipstream drives introduced by Admiral Janeway several years prior. In case of a warp core breach the nose section can be ejected as a self sustaining escape pod, capable of low sublight speeds, it can land and fly in a planets atmosphere un aided. The majority of its weaponry is targeted forward, but it has rear facing phasers in case of rear attack. the micro torpedo launchers have a dozen torpedoes each, all with tri-cobalt warheads for maximum punch. The shuttles are all painted black to make visual targeting more difficult. Several squadrons were assembled and introduced on all larger long range ships including Galaxy, Sovereign, Akira, and Nebula class ships.
Design by Brent Fulton
Type: Long-range explorer
First commissioned: 2384
Complement: 80 officers + 220 crew, evacuation limit: 250
Speed: Warp 9.5 (cruise), Warp 9.9 (max.), Warp 9.99 (max. emergency)
Armament: 6 phaser emitters, 4 torpedo launchers, 2 turrets
Defense: ablative armour, shield emitters
Embarked craft: 4 shuttles and 1 captain's yacht
Designed as a deep space exploration vessel, warp nacelles tuck behind saucer section when in slipstream to reduce stress from slipstream wake. Lightly armed, but heavily fortified with ablative armour. Designed following U.S.S. Voyager's return from Delta Quadrant, specifically to use the new technology brought back by Voyager.
Thanx to the writers of Voyager and all Star Trek sources who've helped me steer this design to what it is today.
Design by La Violetta
Type: Mk. III Planetary Cruiser
First commissioned: 2195
Complement: 25 officers + 64 crew
Speed: Warp 5.5 (cruise), Warp 6.8 (max.), Warp 8 (max. emergency)
Armament: Primary phaser (forward arc, paired beams), secondary phaser (aft arc, paired beams), gravitic missile tubes (2 forward)
Defense: 4 meteoroid beam, navigational deflector screen, combat defense shields
Embarked craft: 3 Class-A2 landing craft, 1 intership transport
In September of 2191, Starfleet’s Forward Operations Division finalized and outlined the specifications for a small, light-framed intrasystem starship intended to fulfill the needs of smaller system-scale operations. Full-scale starships such as then-current fleets of Heralds and Sepulvedas would have been too costly for operation in a limited-scale theater for extended periods, as their mission loadouts and resource-consumption were better suited to deep-space.
The Division published the specifications in spring of 2192 and received bids from four bureaus including Mikoyan, Norfolk Yards, Baikonur/Energodyne, and Telsaket on Dykar. After review, the design from Baikonur/Energodyne, Vilnius NX-A043 was selected and constructed for operational testing. Keel was laid in early 2193, and construction completed in seven months.
All systems-related design and testing was complete ahead of schedule, so hull 470 was put into field trials as NXO-470 USS Vilnius. As field trials ended, Starfleet ordered the first batch of starships, including NCC-470, NCC-498, NCC-451, and NCC-455.The production run was as follows:
Thanks to Jamie for the design history.
Yutaka Akino Class
Design by Robert Heckadon
First commissioned: 2385
Complement: 75 officers + 500 crew, evacuation limit: 4000
Speed: Warp 8 (cruise), Warp 9.7 (max.), Warp 9.85 (max. emergency)
Sublight speed: 0.9c (max.)
Armament: 10 Type 20 phasers, 4 torpedo launchers, 200 photon torpedoes, 50 quantum torpedoes, 20 tricobalt warheads
Defense: Regenerative shields and secondary emitters with metaphasic properties
Embarked craft: 8 Workbee general utility craft, 4 shuttlecraft (various classes), 8 shuttle pods
“I reject your reality and substitute my own.” – Adam Savage
As a result of the formation of the Typhon Pact that spawned from the Borg blitzkrieg of 2381, Starfleet believed this would destabilize the galaxy. To supplement the overworked Galaxy and Sovereign class and the strained resources of the Federation, Starfleet introduced the Yutaka Akino class peacekeeper.
The Yutaka Akino class is designated as a peacekeeper to which it has multiple roles as a diplomatic cruiser, hospital ship, refugee transport, and most importantly battleship. Even though the ship doesn’t normally carry families onboard, the ship is equipped to handle families when they need to take them on.
The ship is capable of saucer separation which the 2 modules can either be used in conjunction in combat with the equivalency to multi-vector assault mode, or the saucer section is used as a lifeboat that can safely land on the surface of a planet while the stardrive section takes its arsenal into hostile territory. As a result, the saucer section being used as a lifeboat has many of the nonessential systems, such as holodecks, in the stardrive section to maximize the amount of space on the saucer for survival gear.
The ship’s rollbar which is directly attached to the warp engines carries both the ship’s solar array and a series of multispatial sensors for deep range scans that exceed normal scans for both scientific and tactical missions. Some variants of the ship have the rollbar removed.
Though the ship’s class 20 phasers are 25% less powerful than another starship of its size class, the Yutaka Akino class boasts having the thinnest phaser beams of any ship in the fleet (though the phaser halo is still the same width as standard phasers) which increases the phaser effectiveness by over 240%. This is comparable to popping a balloon with a nail verses a pin, which allows additional power to be made available for the shields.
Some have claimed this allows the Yutaka Akino class capable of outgunning such large scale battleships as the Reman Warbird Scimitar or the prototype Jem’Hadar battleship that the USS Valiant encountered in 2374. This is proven false, however it is theorized the new phasers can punch through their shields with a single volley and therefore increase its chances of victory substantially.
It was already decided early on that the ship would not be armed with transphasic torpedoes. However during desperate times the ship has a compliment of 20 tricolbalt warheads which causes a spatial implosion that can permeate the subspace domain, in which the Khitomer accord regulates the use of these weapons.
One controversial weapon the Yutaka Akino class carries is a Breen inspired energy dissipater that is located in the ship’s keel. This type of weapon destroyed a Federation/Klingon/Romulan armada in the Chin’toka system in 2375, but Starfleet felt this type of weapon can be used to dampen hostilities with minimal casualties given the current situation of the Federation.
The ship is equipped with a tachyon based sub-coaxial warp drive. The most common misconception of the warp drive is that the engine captures tachyons particles which push the ship to warp speeds. In reality when they are captured by the engine, the tachyons catastrophically collapses the space in front of them by “pulling” space towards them like a slingshot at faster than light speeds to retain their negative mass properties forming a space warp. As the ship passes through the space warp, the space behind catastrophically expands back to its original shape carrying the ship beyond the speed of light without the ship actually breaking the light barrier.
Though consuming less fuel and less strenuous on the ship, the sub-coaxial warp drive has the drawback of time dilation, similar to when a ship approaches the speed of light using impulse power, and the effect is intensified the faster the ship goes. However the effect is at worst 5 hours pass on the ship while 6 pass in the universe even at maximum warp.
Aside from antimatter, the ship’s warp core also uses the Elway theorem and the subspace transporter, formerly known as the transwarp transporter, to essentially beam energy from a nearby star into the dilithium chamber to give the ship a nearly unlimited energy supply as long as the ship with within 40 light-years of the nearest star. Antimatter is typically used when the ship is traveling faster than warp factor 9 or when the shields are raised over 20% integrity.
Based upon the Luna class starship, such as the U.S.S. Titan under the command of Captain William T. Riker, the Yutaka Akino class uses the ramscoops to use the energy from the sudden compression of interstellar gases at warp to partially power the warp drive. Though this lead to the destruction of the prototype U.S.S. Luna, the later prototypes have shown signs of success after recalibrating the dampening fields around the ramscoops.
The peacekeeper is equipped with hyper-impulse engines on the stardrive section to supplement their standard impulse engines by allowing them to slip past the light barrier for a short period of time without the need for the warp engines.
Rather than using the traditional transparent aluminum alloys, about 90% of the ship’s viewports uses Suliban based cloaking devices. Whereas Romulan and Klingon cloaking devices uses a chronoton field to conduct light around their ships, Suliban cloaking devices uses a particle field to cause the electrons to vibrate in unison rendering the object invisible.
Since the cloaking devices renders the hull invisible along with their gamma welds, this both reduces the mass of the ship without the need for structural reinforcement needed around the transparent aluminum viewports, and liberates the hull plating configuration without having to work around the viewports thereby simplifying the design, as well reducing the power demands on the ship’s structural integrity field generators. Since the cloak only affects the visible light spectrum, which constitutes less than 5% of the spectrum, this not only doesn’t impair both thermal insulation and radiation dampening, but rather improves upon it.
Critics have asked about the amount of energy to maintain the cloaking units. With the mass and energy savings in other areas, the ship uses approximately 6% less energy even with all of the cloaking units on in comparison to using conventional viewports. As well the energy savings on structural integrity fields and fuel consumption allows more power available for tactical systems during combat. The cloaking units also obey the Treaty of Algeron.
It was rumoured that the ship’s thrusters are variations of the inertial dampening field generators and are used to generate thrust by reversing the IDF effect. The rumour was false since many researchers, scientists and engineers agree that doing so would be similar to pulling one’s self up by their own boot straps. Though there were theories of using graviton thrusters to generate a source of “pull” for the ship to manoeuvre with by “falling” into the effect, but the energy requirements were deemed too great to be effectively used on any starship.
A more controversial rumour states that the MACOs who are assigned to the ship that when on an away mission, they use a device that provides the MACOs with a continuous supply of adrenaline to induce great strength and endurance nearly that of an augment with a diluted Theragen derivative to prevent the MACOs from becoming too aggressive. Historians were in an uproar as this reminded them of the post atomic horror of when governments use to control their military with drugs. But this rumour was also proven false as both adrenaline and diluted Theragen cancels each other out.
Aside from the first 2 prototypes, the USS Yutaka Akimo (NX-79226) and the USS Kelvin (NCC-0514-D), the Yutaka Akimo class are named after Federation planets that fell to the Borg in 2381, including the USS Deneva (NCC-79228).
The Yutaka Akino class was named after a late 20th century Civil Affairs Officer of the United Nations Mission of Observers in Tajikistan who was killed in the Republic of Tadjikistan in 1998.
|Last modified: 18.03.12|